Friday, 27 December 2019

Ancient Aloeria - Places of Interest DLC

Places of Interest for Segment A: 
Aloerian Far East
Near north east human twin cities :
- Rogue / pirate town situated on the other side of the northern great lakes
- A mansion estate, situated in the middle of map.
- A tomb cave / barrow, that contains a world portal. Portal opens to 'S world 1' & 'S world 2'
- A skilled hunter's hut, near north east twin cities.
- Dense forest, surrounding the north east twin cities
- Small town, west of the second twin city, across the mountains

Near goblin cities:
- Outlying villages and towns around the human-colonised goblin city (in the south).


The Grand Lands - East Domain
- One Orcish city, two Orcish towns and surrounding villages



NOT CONTINUING SEGMENT B


Thursday, 25 July 2019

Ancient Aloeria - Travelling Log; Important Event Sequence (Segment A)



A. Lansdale (3 cities only)                                                               
An independent city-state, situated north of the 'Aloerian Far East'.
- Lansdale Chancellor, Lord Portstein [Righteous] was slain during a battle against wraiths, outside the city.  The city council resumes governance.



B. Aloerian Far East                                                                
- Protagonist's faction successfully attained regional influence. (WIN)
- Protagonist's faction successfully collaborated peace amongst local factions: Desert Orcs, Dwarves of Gold, Frost Trolls.
- Protagonist's faction colonised the tyrannical faction: Red Goblins.
- Protagonist campaigns towards 'The Grand Lands - East Domain'.

Aftermath:
Lansdale House Portstein Loyalist's faction [Righteous] facilitate peace and alliance amongst local factions: Desert OrcsDwarves of GoldFrost Trolls; AND colonises Red Goblins faction.
- Although this region has been liberated from darkness, the Lansdale House Portstein Loyalist's faction [Righteous]  still needs to deal with:
(I)  the Undead plague in the desert lands, territory of Desert Orcs.
(II) the infestation of dark Beasts in the mountains of gold, territory of Dwarves of Gold.
(III) considerable Rebellion Uprising in the territories of the Red Goblins
(IV) minor Rebellion Uprising in the territories of the Dwarves of Gold.


C. The Grand Lands - East Domain                                                         
- Local factions successfully liberated their lands. (WIN)
- Novanheim Queen, Queen Willowfolk [Righteous] was slain during the Siege of Novanheim.  Pythos Hero, Lady Salthara [Righteous] resumes governance of Novanheim.
- Local factions collaborated peace amongst themselves: Novanheim Humans, Pythos Humans, Snow Dwarves, Brown Goblins, Frost Elves, Ashmok and Easterland Orcs.
- Protagonist's faction and Novanheim Humans faction defeated invading faction:  Dark Magics Orcs.
- Protagonist campaigns towards 'The Grand Lands - West Domain'.

Aftermath:
- Novanheim Humans, Pythos Humans, and Snow Dwarves factions [ALL Righteous] form an Imperial Union  [Righteous]
- Imperial Union [Righteous] facilitate peace and alliances amongst other local factions: Brown Goblins, Frost Elves, and Ashmok and Easterland Orcs.
- Imperial Union [Righteous] colonises Dark Magics Orcs faction.
- Although this region has been liberated from darkness, the Imperial Union [Righteous] still needs to deal with:
(I) Attacks of Undead Dragons, residing north of Frost Elves territory
(II) considerable Rebellion Uprising in the territories of the Frost Elves.


D. The Grand Lands - West Domain                                                                  
- Local factions successfully liberated their lands. (WIN)
- Donovar King, King Embor [Righteous] rightfully takes the throne of Donovar.
- Local factions collaborated peace amongst themselves: Donovar Northmen (Humans), Arlinten Northmen (Humans), Greyrock Dragonkins, Desert Fairies, Red Dark-Elves, Blue Dark-Elves, Ember Dark Elves.
- Protagonist's,  Donovar Northmen (Humans), Arlinten Northmen (Humans), Greyrock Dragonkins, Red Dark-Elves and Ember Dark Elves factions successfully ousted Chancellor Waelron's [Evil] rule from the Blue Dark-Elves faction.

Aftermath:
Donovar Northmen (Humans), Arlinten Northmen (Humans), and Greyrock Dragonkins factions [ALL Righteous] form an Imperial Union  [Righteous].
Imperial Union [Righteous] facilitate peace and alliances amongst other local factions: Desert FairiesRed Dark-Elves, Ember Dark-Elves, and Blue Dark-Elves.
- The region was completely liberated from darkness.


[ STOP ! ]

Tuesday, 16 July 2019

Ancient Aloeria - see Map - 02 March 2018

Ancient Aloeria - Regions

1. Aloeria (Dominant Faction: Sol'Etair Humans)

2. Eastern Aloeria Minor (Dominant Faction: Brute Orcs)

3. Aloeria Northeast Highlands (Dominant Faction: Machinery Goblins)

4. The Grand Lands
- West Domain (Original Dominant Faction: Dark Elves; Culture: Northmen, Dark-Elves)
- East Domain (Original Dominant Faction: Druid Orcs; Culture: Druid-folk, Frost forest, Freemen)

5. Aloerian Far East (Original Dominant Faction: Goblins; Culture: Warmonger)



*Updated - Reduced regions.

Saturday, 6 July 2019

EU4 Kingdom of Shan (1700s)

1700s: War in Madagascar, involving the Kingdom of Shan

Campaign 01: Shan Colonial Invasion on Sakalava; Shan Subjugation of Sakalava Slave Trade

Belligerents: 
-- Shan Colonial Army (Shan)
-- Shan Colonial Fleet (Shan)
-- Sakalava Tribes (Malagasy)
-- Sakalava Chieftains' Fleet (Malagasy)

A. Shan Invasion in Betsileo [Highlands]
- Shan vs Sakalava
- Shan army to skirmish the Sakalava army
- Sakalava army to defend position in Village settlement in Betsileo
- Shan victory!

B. Shan Siege on Menabe [Savanna Plains] (City)
- Shan vs Sakalava
- Shan army to siege the Fortified City in Menabe (Sakalava Capital)
- Sakalava army to repel siege
- Shan victory!

C. Shan Interception of Sakalava in Fiherana and Bara [Savanna Plains; Highlands; Rivers]
- Shan vs Sakalava
- Shan army to intercept rendezvous of Sakalava army
- Sakalava army to defend, retreat and regroup
- Shan victory!

D. Shan Interception of Sakalava in the Gulf of Zambezi [Naval Battle]
- Shan vs Sakalava
- Shan fleet to intercept Sakalava fleet, fleeing from Menabe
- Sakalava fleet to defend and retreat
- Shan victory! 

Outcome: Sakalava SURRENDERS. Sakalava ceded the island of Madagascar to Shan, except the Capital in Menabe.

EU4 Kingdom of Shan (1680s) Part Two & 1690s

1680s: Major War in Madagascar, involving the Kingdom of Shan

Campaign 03: Shan Colonial War on Sakalava; Shan Intervention on Sakalava Slave Trade

Belligerents:
-- Shan Colonial Army (Shan)
-- Shan Colonial Fleet (Shan)
-- Sakalava Tribes (Malagasy)
-- Sakalava Chieftains' Fleet (Malagasy)

A. Shan Landing on Antankara [Jungle; Coastline]
- Shan army land and secure northern coastline in Antankara.
- Sakalava tribes attempts to recapture coastline to prevent reinforcements.
- Shan victory! Held coastlines for reinforcement.

B. Shan Ambush on Sakalava in Maroantsetra [Hills; Jungle]
- Sakalava tribes move to secure Village settlement in Maroantsetra.
- Shan ambushes from hills, west of Village settlement.
- Shan victory! Re-secured Village settlement.
- Sakalava suffered heavy losses.

C. Battle of the Gulf of Zambezi [Naval Battle]
- Shan fleet to control the gulf and blockade harbour of the Fortified City in Menabe (Sakalava Capital).
- Sakalava fleet to contest the gulf. 
- Shan victory! Blockaded harbour. 

D. Shan Siege on Menabe [Savanna; Plains]
- Shan army sieges the Fortified City in Menabe (Sakalava Capital).
- Sakalava tribes to repel the siege. 
- Shan victory! 

E. Sakalava Last Stand on Merina [Hills; Rivers]
- Remaining Sakalava tribes set up last stand on Merina hills.
- Shan army attempts to secure Merina hills.
- Shan victory!
- Sakalava tribes SURRENDER. Half of Malagasy island CEDED to Shan in peace treaty.


Early 1690s: Major War in Bengali and Tibet, involving Kingdom of Shan

Campaign 01: 
- Shan Second Trade War Against Bengal-Nepal Trade Agreement Pact.
- Nepali Holy War Against Kham

Belligerents:
-- Reformed Royal Sandoway Army (Shan)
-- Chiang Mai Saopha Army (Shan Chiang Mai)
-- Johori Nobles Army (Shan Malayan)
-- Shan Mercenaries (Shan)
-- Luang Prabang King's Army (Lan Xang)
-- Chaiya Nobles Army (Lan Xang Thais)
-- Bengali Sultanate Army (Bengal)
-- Nepali Maharaja Army (Nepal)
-- Kham Princes' Army (Tibetan)

A. Battle of Ganges Delta [Naval Battle]
- Shan vs Bengal
- Wrestle for control of Ganges Delta. 
- Shan victory!

B. Shan Siege on Gauda [Farmlands] (Large Town)
- Shan vs Bengal
- Shan army to siege Fortified Large Town settlement in Gauda (Bengal Capital). 
- Bengal army to repel siege. 
- Shan victory!

C. Bengali Ambush on Lan Xang in Bhutan [Mountains; Snow]
- Bengal vs Lan Xang
- Bengal army to ambush Lan Xang army. 
- Lan Xang army to defend. 
- Bengali victory!

D. Battle of the Five Armies in Dege [Highlands; Snow] (Large Town)
- Bengal & Nepal vs Kham & Lan Xang
- Bengal & Nepal armies to siege Fortified Large Town settlement in Dege (Kham Capital). 
- Lan Xang & Kham armies to repel and lift the siege. 
- Lan Xang & Kham victory!

E. Shan Siege on Balasore [Hill; Jungle] (Town)
- Shan vs Bengal
- Shan army to siege Fortified Town settlement in Balasore. 
- Bengal army to repel siege. 
- Shan victory!

F. Bengali Ambush on Shan in Khurda [Jungle]
- Bengal vs Shan and Lan Xang
- Bengal army to ambush Shan army. 
- Shan army to defend. 
- Lan Xang army to reinforce Shan. 
- Shan and Lan Xang victory!

G. Lan Xang Pursuit Against Bengal in Cuttack [Jungle; Coastline]
- Lan Xang vs Bengal
- Lan Xang army to pursue fleeing Bengal army. 
- Bengal army to defend and retreat. 
- Lan Xang victory!

H. Bengali Last Stand in Balasore Riverbanks [Jungle; Rivers; Hills]
- Lan Xang vs Bengal
- Lan Xang army to attack last stand position of Bengal army. 
- Bengal army to defend. 
- Lan Xang victory!  Prominent members of Bengal royal family killed. 

I. Lan Xang Siege on Tirhut [Jungle; Hills] (Large Town)
- Lan Xang vs Bengal
- Lan Xang army to siege Fortified Large Town settlement in Tirhut. 
- Bengal army to repel siege.
- Stalemate! Call for Peace Treaty. 

Outcome: Shan, Lan Xang and Kham victory!  Bengal and Nepal to PAY heavy reparation and CEDE trade rights to Shan and Lan Xang.


Late 1690s: Supportive Skirmishes in Manchuria, involving Kingdom of Shan

Campaign 01: Shan Intervention in 1690 Ming-Manchu War.

Belligerents:
-- Reformed Royal Sandoway Army (Shan)
-- Buryatia Tribes (Buryatia)
-- Manchu Khan's Army (Manchu)

A. Shan Siege on Haiilanboo Palace [Woods; Autumn; Mild Winter] (Large Town)
- Shan vs Manchu
- Shan army to siege Large Town settlement in Haiilanboo (Manchu Capital). 
- Manchu army to repel siege. 
- Shan victory!

B. Shan Siege on Setsen [Hills, Winter] (Village)
- Shan vs Buryatia
- Shan army to siege Fortified Village settlement in Setsen. 
- Buryatia army to repel siege. 
- Shan victory!

C. The Great Winter Clash in Haiilanboo [Woods; Winter]
- Shan vs Buryatia
- Shan army to intercept Buryatia army movement through Haiilanboo woods. 
- Buryatia army to defend. 
- Historic Shan Victory!  Despite being outnumbered 1:3, Shan army defeats Buryatia army. 

Outcome: Period of Shan involvement in Ming-Manchu War EXPIRED. Shan army to leave the war.

EU4 Kingdom of Shan (1680s) Part One

Setting:
-  Kingdom of Shan was ruled by a dynasty closely tied to Ming.

- Previous ruler enacted 'Incorporate Malaya into the Grand Kingdom'  and the 'Prevent European Influence in Sumatra' edicts.

-  Execution of the edicts were completed.  Thus, the Kingdom of Shan newly acquired the Malayan Peninsula and the majority of the Sumatran mainland.

- With the incorporation of the entrepreneurial Malayan people into the kingdom, the Shan people and nobles no longer hold majority influence on the nation's population.  This drove the Shan people to pressure the promotion of Shan nationalism.

- The 'Shan Colonisation of Africa' edict was enacted to promote the Shan people through expansion and imperialism, and match the colonial efforts of European powers.


1680s: Major wars or conflicts in Sumatra and South China, involving the Kingdom of Shan:

Campaign 01: The Great Sumatran Rebellion; Liberation of Sumatra

Belligerents: 
- Royal Sandoway Army (Shan)
- Johori Nobles' Army (Shan Malayan)
- Pasai Princes' Army (under the rule of the Pattani Prince) (North Sumatran)
- Sumatran Liberation Army (Central Sumatran; South Sumatran)
- Malayan Army of Malacca (Malaccan Malayan)

A. First Battle of Palembang [Setting: Jungle, Rainforest]
- Shan and Johori armies attempt to recapture Village settlement in Palembang. 

- Sumatran and Malaccan armies to counter the attack.  

- Sumatran Army and Malaccan Army were led by legendary Sumatran hero, Muhammad Shah.  

- Sumatran and Malaccan Victory!

B. Second Battle of Palembang [Setting: Jungle, Rainforest]
Pasai army attempts to recapture Village settlement in Palembang. 

- Sumatran and Malaccan armies to counter the attack.  

- The great Sumatran hero, Muhammad Shah, was killed in battle. 

- Pasai Victory!

C. Battle of Jambi [Setting: Jungle, Rainforest]
- Shan, Johori and Pasai armies attempt to recapture Village settlement in Jambi. 

- Sumatran and Malaccan armies to counter the attack.  

- Shan, Johori and Pasai victory!


Other minor conflicts:
D. Coup of Pasai [Setting: Grasslands]
- Sumatran army attempt a coup in City settlement in Pasai. 

- Pasai army to counter the coup. 

- Pasai victory!

E. Coup of Bintan [Setting: Coastline]
- Malayan army attempt a coup in Large Town settlement in Bintan. 

- Pasai army to counter the coup. 

- Pasai victory!

- END of Sumatran conflict!

--------------------------------------------------------------
 Campaign 02: Shan Intervention in the Ming Civil War

Belligerents: 
- The Great Ming Imperial Army (Ming)
- The Chiang Mai Saopha Army (Shan Chiang Mai)
- The Pegu Saopha Army (Shan Mon)
- The Lan Xang King's Fleet (Laotian)
- The Dali Separatists Army (Bai)
- The Min Separatists Army (Min)
- The Zhuang Separatists Army (Zhuang)
- The Qin Separatists Army (Sichuan)

A. Ming Siege of Yunnan [Setting: Hills]
- Chiang Mai and Pegu armies to assist Ming Army with siege capability during a Ming siege on the Fortified Town settlement in Yunnan.  

- Dali army to repel the siege. 

- Ming, Chiang Mai and Pegu victory!

B. Chiang Mai and Pegu Siege of Fuzhou [Setting: Woods; Coastline]
- Chiang Mai and Pegu armies  to siege a Fortified Town settlement in Fuzhou.

- Lan Xang fleet to provide naval fire support on Fuzhou harbour and coastlines. 

- Min army to repel the siege. 

- Chiang Mai, Pegu and Lan Xang victory!

C. Zhuang Siege of Wuchang [Setting: Hills; Rivers]
- Zhuang army to siege a Fortified Town settlement in Wuchang.

- Ming army to repel the siege. 

- Chiang Mai and Pegu armies to lift the siege. 

- Ming, Chiang Mai and Pegu victory!

D. Chiang Mai and Pegu Siege of Chengdu [Setting: Hills; Woods]
- Chiang Mai and Pegu armies  to siege a Fortified Town settlement in Chengdu.

- Qin army to repel the siege. 

- Chiang Mai and Pegu victory!

- Internal conflict in Southern China SUPPRESSED!


SEE NEXT POST FOR CAMPAIGN 03


More EU4 Played Games

Europa Universalis Games Played in 2018 - 2019



- Played a Karaman game
- Used some cheats at the start of 1444
- Conquered all of Turkey
- Reached mid-game. Stopped at this point because the game became boring.

- Played a Bulgaria game.
- Also, used some cheats at the start of 1444
- Conquered Balkans, Greece, Serbia & Bosnia areas.
- Created a vassal, Georgia, across the black sea.
- Reached mid-game. Stopped at this point because the game became boring.
- I remember uninstalling this game, when I was overseas.  Then, I committed some time playing League of Legends, which eventually drove me into helpless depression due to constantly losing games.



- Played a Mong Yang game. Formed Shan.
- Conquered all of Burma, Malaya, Sumatra, Madagascar
- This game is still on-going. Passed the mid-game.
- Have been getting boring several times.
- Yes, used cheats during the course of the game.
- WHY DO I USE CHEATS?   Because the AI behaviour is too repetitive.   When you play EU4, the AI of every country collectively teams up against you.   

Example:   During my Tunis game, when Castille was losing the war for the Iberian Peninsula, Castille conveniently becomes a Junior Personal Union of France.   This does not make sense, given that I had previously allied WITH France to fight Castille in an earlier war.

It is as if the game's AI is programmed TO SIMULATE A WORLD THAT PREVENTS THE PLAYER FROM BLOBBING, instead of simulating world history. 

This feature creates the sour taste of this, otherwise, magnificent game.

WHEN I USE CHEATS, I USE IT TO DO THE AI'S ACTUAL JOB, WHICH IS TO SIMULATE HISTORY. 

ALSO, WHEN I PLAY, MY GAME-PLAY SIMULATES HISTORY AND I DO NOT BLOB.

Wednesday, 3 July 2019

Repost: RDNT

 Raegar De Flen (Gender: Male; Colour: Red)

- Weapon: Honour-Bound -->  A large one-handed Schimitar. Can be transformed into a sawed action shot gun.  Made of alloy metal that can channel aura.

- Semblance: Spirit of the Warring Dragon --> A living semblance that channels aura to, and subsequently, increases power of the owner.   

For Raegar, his semblance manifests as an image of red flames.


Doran Sandston (Gender: Male; Colour: Orange)
- Weapon 01: Eisen des Kaisers --> Two knuckle gauntlets. Cannot transform. Made of alloy metal that can channel aura.

- Weapon 02: Mechanical boots to enhance leg movement.

- Semblance: Sand Barrier --> A passive semblance where a barrier of sand surrounds and protects the body of the owner.

The sand barrier does not appear visible to the eye.  However, if the barrier detects an attack (or projectile) that may harm the owner, the sand barrier becomes visible and blocks it.


Nataly Zi (Gender: Female; Colour: Violet)
- Weapon: Shi Nan Shu  --> A mechanical bow that enables quick arrow fire.  Can transform into a whip-blade. Made of alloy metal that can channel aura.

- Semblance: Eyes of the Falcon --> Ability to increase focus on, and track a target object.

When Nataly uses her semblance while using Shi Nan Shu, the fired arrow during the moment will always hit.

When Nataly uses her semblance while dodging an attack, the attack during the moment will always miss.


Taryn 'Cho' Mist (Gender: Female; Colour: Blue)
- Weapon: Gae Bulg -->   A very large spear sword. Sentimentally decorated with a "lucky" string.   Can transform into a small rod for easier portability.  Made of alloy metal that can channel aura.

- Semblance: Legacy -->   Permanently absorbs and maintains a fading semblance whilst drastically  increasing the capability of that semblance.

When Taryn absorbs a semblance, she will maintain and enhance that semblance, and will not absorb another new semblance...